Prices for the materials each profession gathers, and the Leatherworking crafts worth making, on the Forever auction house.
Profit is the sale price after the 5% auction house cut, minus materials at market price. Click a column to sort.
| Craft | Skill | Materials | Sells for | Profit each | Margin | Sold per day | Pattern |
|---|
Price compared with its 14-day average. A dip is a good time to buy for crafting. A spike is a good time to sell.
| Item | Market price | Vs average | Stack of 20 | Sold per day | Sale rate | Signal |
|---|
These prices cover every US Forever auction house together (all rulesets and both factions), not Horde Normal alone. Treat them as a guide and compare with what you see in your own auction house before you buy in bulk.
Every listing costs a deposit of at least 1 silver, so list in stacks. A single item worth a few copper loses money.
Pick the tab for your profession. Enchanting is not listed because its results are enchants, not items that sell on the auction house. Material costs use market prices. Vendor-bought items such as thread, vials and spices cost less from a vendor than the market shows, so real profits can be a little higher.